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Welcome to
Æus'
Unreal
Stats
Page
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Since: Wednesday, September 23th 0:06 1998
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Here you will find lots and lots and lots ;)... of Statistical Information about your gaming results on
this Unreal Server. The data is split into two parts: one global and one player specific.
The Global
Data will tell you about total numbers of frags, suicides,
overall usage of specific weapons, and much much more 8-)
The
Player
Specific Data will tell you how *you* have been doing in gameplay.
Only the top
90
(in Incident counts) Players will show on
the pages here. Of the
14
Players (with unique names) seen on this server,
14
made it into the stats:
Incidents = Frags + Deaths + Suicides
Real Ranking
See the
Ranking Matrix for an overview of Frags / Deaths / Suicides that happend to you and the others
in ranking. Find out who has been hitting you and who you have been hitting. Compare data in
the
Difference Matrix and finally are you ready
for a merciless ;)
Ranking ?
Note the following Abbreviations that are used in tables:
Frags (F, you scored),
Deaths (D, you got hit),
Suicides (S, you did it onto yourself ;).
Last updated on
Sunday, October 11th 12:34 1998
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Global
Statistics...
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Sunday, October 11th 1998 |
| N° |
Misc Global Info |
| 4151 | Lines Processed in All |
| 2403 | Incident Lines (57.9%) |
| 139 | Total N° of Players Served |
| 14 | Unique Player Names |
| 15 | Level Changes |
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| First Frag |
September 10th 17:42:05 1998 |
| Last Frag |
September 10th 20:24:32 1998 |
| Up Time |
2:42'27 Hours |
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Misc Global Info |
Tells when the data was last updated. The number of "raw" server output lines
that where parsed. Total number of players served, all connects. Number of different player names,
in other words since this number is a lot smaller than the previous number, folks tend to reconnect
for several maps :). Number of Level changes, e.g. number of maps played. And for the fun of it, the
number of chat lines and the percentage thereof (Total Lines Count). |
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| Frag Inventory |
| % of 2403 |
N° | |
| 89.9% | 2160 |
Weapon related Frags |
| 10.1% | 243 |
Suicides |
| 2403 |
Total N° of Deaths |
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Frag Inventory |
Lists all the frags related to weapons and the percentages in relation to total incidents
(Frags, Suicides, and Unknowns). Suicides and Unknows shown in the same way. The bold orange total
incident count can also been seen on the main page counter Frag
counter. The data presented here is sort of a history of all recoreded incidents. |
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Weapon related Frags/Deaths |
For each in-game Frag/Death there is information about the weapons that where involved.
The Frag weapon belongs to the Fragger, the Death weapon belongs to the Fragged. The histograms are shown for
each weapon separately. You will note that the overall number of frags/deaths is the same, obviously ;).
Note: The total number of Frags/Deaths is *lower* than the number of "Weapon related Frags" in the
Frag Inventory. There is a special case of deaths in Unreal where the Fragger dies
(no weapon info), but still gets the Fragged (weapon info exists). I do not count these weird deaths here, since
it would unbalance the following and the Correlation table further down.
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Global N° of
Weapon related
Frags / Deaths... |
| % of Total N°
2118 Frags |
N° |
Weapon | N° |
Deaths % of Total N°
2118 |
|
83 |
Minigun |
174 |
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|
212 |
DispersionPistol |
351 |
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|
4 |
AutoMag |
24 |
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|
92 |
Stinger |
123 |
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|
118 |
ASMD |
102 |
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|
373 |
Eightball |
349 |
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|
550 |
FlakCannon |
264 |
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|
409 |
Razorjack |
308 |
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|
78 |
GESBioRifle |
65 |
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|
199 |
Rifle |
358 |
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|   |
2118 |
|
2118 |
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Weapon Frags/Deaths Correlation |
This matrix shows the Fraggers weapon on the y-Axis (rows),
and the weapon the Fragged where holding on the x-Axis (columns). This will let you
interpret what the most commonly used weapons. The numbers are color coded.
How to read the table. Lets say you want to know what commonly the opponents being fragged
by Eightball lamerz (weapon N° 5, Fragger) have. Seek the weapon line number 5, and all the columns
to the right will show the weapons the Fragged where holding while being shot down by an
Eightball. If the intensity (counts) is high in line N° 5 you will have found a weapon that
the Fragged where carrying often while being fragged. In most cases the Fragged will only have
weak weapons.
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Correlation: Weapon Frags/Deaths
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| Weapon |
|
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
Frags |
Intensity |
| Minigun | 0 |
47 | 9 | | 1 | 2 | 2 | 7 | 6 | | 9 |
83 |
137-152 |
| DispersionPistol | 1 |
14 | 92 | 3 | 2 | 6 | 33 | 12 | 18 | 6 | 26 |
212 |
122-136 |
| AutoMag | 2 |
| | 1 | | | 1 | | | | 2 |
4 |
107-121 |
| Stinger | 3 |
1 | 5 | | 24 | 3 | 8 | 20 | 7 | 10 | 14 |
92 |
91-106 |
| ASMD | 4 |
10 | 20 | | 1 | 23 | 16 | 11 | 16 | 2 | 19 |
118 |
76-90 |
| Eightball | 5 |
21 | 67 | 11 | 9 | 10 | 152 | 35 | 17 | 11 | 40 |
373 |
61-75 |
| FlakCannon | 6 |
40 | 76 | 5 | 62 | 21 | 77 | 130 | 52 | 6 | 81 |
550 |
45-60 |
| Razorjack | 7 |
22 | 47 | 4 | 6 | 30 | 35 | 19 | 152 | 2 | 92 |
409 |
30-44 |
| GESBioRifle | 8 |
| 20 | | 11 | | 8 | 10 | 2 | 25 | 2 |
78 |
15-29 |
| Rifle | 9 |
19 | 15 | | 7 | 7 | 17 | 20 | 38 | 3 | 73 |
199 |
0-14 |
| Deaths |
174 |
351 |
24 |
123 |
102 |
349 |
264 |
308 |
65 |
358 |
2118 |
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Suicides / Overall Damage Types |
On the left part of the following table you will find a list of
suicide related Damage Types Unreal provides. On the right part all in-game Damage Types
are counted (not mattering if they have to do with suicides). The table splits them up and gives absolute and
percentage values. Note: The percentages, are % of the *total* number of *suicides* not of the total number
of incidents.
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Global N° of
Suicides / Damage Types... |
| % of Total N°
243 Suicides |
N° |
Form of Death | N° |
Damage Types % of Total N°
2403 |
|
9 |
Fell |
9 |
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|
6 |
Drowned |
6 |
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12 |
Burned |
12 |
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|
1 |
Crushed |
1 |
|
|
30 |
Corroded |
114 |
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|
117 |
Exploded |
799 |
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23 |
Shredded |
921 |
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|
11 |
Jolted |
129 |
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|
2 |
Executed |
2 |
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|
32 |
Diced |
32 |
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| |
0 |
Shot |
377 |
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| |
0 |
Decapitated |
1 |
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0 |
Detonated |
0 |
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|   |
243 |
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2403 |
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N° of Players Per MapMap Names & Times |
For the most recently played levels, the number of players that
where seen are shown in this histogram. These are absolute player counts. Note that these
counts *can* be higher than the max. player limit set by the server.
Time runs from left to right, e.g. the right-most column is the last map played that day.
The maps are numbered, the table below the histogram shows the map names, when the games in those
maps started, how long they where played, the IPH (Incidents Per Hour & Map),
and the Incident counts.
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N° of Players Per Map
( Maps played: 15, last
15 maps shown, average N°: 9.3 )
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| N° |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
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| Map Names & Times |
| N° |
Map Name |
Begin |
Time Up |
IPH |
Incidents |
N° |
Map Name |
Begin |
Time Up |
IPH |
Incidents |
| 1 |
DMAriza |
September 1998 10th 17:42:05 |
19'58 Min |
658 |
219 |
9 |
DMDeathfan |
September 1998 10th 19:15:41 |
9'46 Min |
1179 |
192 |
| 2 |
Curse |
10th 18:02:46 |
9'49 Min |
947 |
155 |
10 |
Fire In The Hole |
10th 19:26:02 |
9'44 Min |
1306 |
212 |
| 3 |
DMDeck16 |
10th 18:13:07 |
9'45 Min |
818 |
133 |
11 |
DMAriza |
10th 19:36:23 |
9'46 Min |
583 |
95 |
| 4 |
Elsinore |
10th 18:23:23 |
9'54 Min |
1036 |
171 |
12 |
Curse |
10th 19:46:45 |
9'48 Min |
973 |
159 |
| 5 |
HealPod |
10th 18:33:52 |
9'45 Min |
1040 |
169 |
13 |
DMDeck16 |
10th 19:57:06 |
9'45 Min |
769 |
125 |
| 6 |
DMTundra |
10th 18:44:20 |
9'43 Min |
1074 |
174 |
14 |
Elsinore |
10th 20:07:27 |
9'49 Min |
880 |
144 |
| 7 |
DM Radikus |
10th 18:54:39 |
9'40 Min |
775 |
125 |
15 |
HealPod |
10th 20:17:48 |
6'44 Min |
1113 |
125 |
| 8 |
DMMorbias |
10th 19:05:16 |
9'44 Min |
1263 |
205 |
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This page was generated with AEus (c) 1998 by Æon ...
Sunday, October 11th 12:34 1998
... More! |
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