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Parameter List for Spawn Command (Marvin-Mode)

Gothic 3 has an extensive list of console commands (i.e. cheats). These commands are accessible via in-game console by turning on the so called Marvin-Mode.

In this section we are taking a closer look at the spawn command:

spawn <Object Name>

With this simple command you can "insert" just about any object known in Gothic 3 - e.g. trees, tables, buildings, etc. - at the position the nameless Hero is currently standing.

Tip: It is thus possible to build whole cities with stone walls, decorated rooms and vegetation.

Special thanks go to _Tim_ and On-The-Fly of the Morras with Honor for providing the Spawn Code data.


Overview of the Spawn Parameters

The many parameters for the spawn command have been spread out on several pages:
Object Categories
Info
Buildings from Nordmar, Myrtana, Varant, and any region.
All the in-game Monsters & Animals.
Diverse objects from A to I
Diverse objects from L to T
Diverse objects from V to Y
Interactive objects, like shrines, millstones, chests, baskets, beds, ...
Objects (misc)
Everything that has to do with vegetation, like trees, bushes, etc.
Things that did not quite make it into the game.
  

Last updated on Sunday, August 23rd 2009
Up since: Friday, January 26th 2007
Æon's RPGs - Copyright (C) 2006-2009 by Christoph 'AEon' Loewe
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